Dive into our blogs for a feminist lens on media, offering critical analyses across various platforms. We dissect media through an intersectional perspective, highlighting both commendable and less stellar aspects. Join us in exploring the nuanced world of feminist media critique, where thoughtful insights await.
Post Archive
Coding Horror in Supermassive’s Interactive Nightmares
While each instalment in the anthology embarks down a new path of horror subgenres, there are some common elements as a whole.
What Was The Plan Here?
The Quarry follows a group of teenagers trying to survive a night in the woods while being hunted by a creature. Overall, was The Quarry a fun game? Yes. Is it fun to replay? Definitely; there are over 150 possible variations. But it did leave us with a lot of questions? Yes, like – a lot of questions.
A Question Of (Player’s) Choice Or Questionable (Design) Choices?
In Dishonored, women are either killed, kidnapped, maids, or sex workers. Because of the first game’s criticism, Dishonored 2 made Emily Kaldwin one potential protagonist – and some may argue the true lead. While these improvements are welcomed, in a game where players make moral choices, it can be contested whether the implementation of a female playable protagonist and an increase in female characters is actually countering violence against women.
Oh, You're a Useful Female Character? Good Luck Surviving Until the End
Videogames have become deeply ingrained in our culture and play a vital role in perpetuating or challenging traditional gender roles.